Field Guide Osprey Core · 11 entries
See Osprey in Depth
The custom blocks and items of Osprey Core. Everything is built on vanilla gameplay and run from the Crystal, so there are no commands to learn.
Pre-launch · details may change before the server opens
Chapter I
Interface and Fuel
How you operate Osprey Core, and what powers it.
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Crystal Entry No. 01
Crystal
Always on your hotbar, the Crystal is your all-in-one interface for managing Vigil, your home, your mates, and more. Right-click to open it—there are no commands to learn in Osprey.
See also Vigil No. 02 Jukebox Lookout No. 06
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Vigil Entry No. 02
Vigil
Vigil fuels Osprey. It replaces XP and is used to craft and maintain many of the world’s custom blocks and items.
See also Crystal No. 01 Feather No. 11
Chapter II
Civilisation
Founding a civilisation and sharing ownership of it.
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Standard Entry No. 03
Standard
When Osprey Core recognises that you’ve been playing alongside friends, it will prompt you to make a Standard. Place it in their company to establish a civilisation.
See also Mate Shield No. 04
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Mate Shield Entry No. 04
Mate Shield
Craft a Mate Shield and drop it to a friend within your civilisation to promote them to Mate—effectively making them a co-owner.
See also Standard No. 03 Warden No. 07
Chapter III
Awareness and Protection
Watching over your territory and reinforcing it.
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Lookout Entry No. 05
Lookout
Receive chat alerts about nearby players. Use a Lookout to stay informed about loitering and trespassing around your territory.
See also Jukebox Lookout No. 06
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Jukebox Lookout Entry No. 06
Jukebox Lookout
Log all nearby player activity and output directional redstone signals. Monitor potential loitering and access the activity log through your Crystal.
See also Lookout No. 05 Crystal No. 01
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Warden Entry No. 07
Warden
Reinforce a 16×16 area around this block. Toggle permissions for placing and breaking blocks, opening chests, using doors, and more. Your mates are exempt from these restrictions, and multiple Wardens can be stacked within the same area.
See also Mate Shield No. 04
Chapter IV
Transactions and Trade
Records of who took what, and trading without theft.
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Ledger Chest Entry No. 08
Ledger Chest
A regular chest with a transaction history. Shift-click to see every transaction, who made it, and when.
See also Ledger Book No. 09
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Ledger Book Entry No. 09
Ledger Book
Breaking a Ledger Chest drops a Ledger Book containing its full transaction history—a lasting record and irrefutable evidence of what took place.
See also Ledger Chest No. 08
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Shop Barrel Entry No. 10
Shop Barrel
Sell, restock, and price items through a dedicated shop interface, allowing safe trading without the risk of theft.
Chapter V
Banishment
What happens to the players you banish.
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Feather Entry No. 11
Feather
Eliminate a player with the Banishment enchantment to claim their soul—their Feather. This physical item holds them in banishment in the Nether. Spend Vigil to extend their banishment time.
See also Vigil No. 02
End of field guide
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